Since most of us working on Caromble! are programmers, it shouldn’t come as a surprise that we wrote our own game engine for the game.
In the animated image below we show a few of the effects we apply to Caromble! to get it to look the way it does.

Graphics Effects

Click to enlarge

In the first of the images you see the scene with no texturing and only the main light applied, in the next image you see the same scene with secondary lights and the specular map enabled.

After that, we add bump mapping, basic colors, shadows, bloom & depth of field, ambient occlusion, reflections and soft particles.

On low end machines, you might have to disable some of these effects to get to run the game with decent speed. But on high end machines, we still got some room to spare. Maybe, very maybe, we just might add motion blur to get the game to look even better….

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