In the last art posting here, I showed the concepting steps of the sphere. Here is the progress on the 3D side of things.

These were the meshes I created to choose from. It’s quite a lot – but it is of course in important asset of the game.

We chose number four – and the team basically said “works really well, don’t touch it anymore”. The visibility is much better – and the rolling motion shows more clearly.
There might be an option to use the other versions as addons or bonuses.

Here is a is the work as a still image to enjoy ;). In the later stages I might tweak it still, to add the outline look that all other assets have.

By now, there has been quite some evolution of the sphere throughout the development. Uh, makes me feel nostalgic.

shpere mesh

The progress of the sphere mesh.

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